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Adrian, probably the right place to post your question is
http://zillionsofgames.com/discus/
I'm having trouble writing a ZRF for a game that I'd like to test. I need a piece to change types when landing on square that will be undefended. But using not-defended? doesn't work because the square is defended by the piece that could move there. So, is there an easy way to do this?
maybe 22nd century chess would be ok :) good to see you working on another game andy
Hi Andy! Good luck with your ZRF. I should caution you that the name 'Twenty-first Century Chess' has already been used by G.P.Jelliss (1991) and Karl Munzlinger (2001).
hi, i'm working on a new variant - 21st century chess - but am having a problem with the zrf. does anyone feel like taking a look? it's 16 files by 9 ranks. i'm trying to introduce long-range, 'gun' type pieces; an extension of the gun and machinegun pieces found in the variant, 'chess battle'... but i'm fairly lost in the .zrf code... cobbling pieces of code together for the gun capture-type of moves from 'chess battle'... i'm not sure if i have the moves codes for the various slides correct. i need the standard rook/bishop/queen slide, plus the chinese cannon (vao and pao) slide, and the slide move for a piece which slides but doesn't capture... only moves along blank squares... such pieces capture using the 'gun capture' move instead... anyway the message i'm getting is, 'while reading a true/false condition, the following non-piece-attribute was encountered: 'empty'' thanks in advance for any help, andy
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